import * as THREE from "three";

// 初始化渲染器
const renderer = new THREE.WebGLRenderer({
    antialias:true,
    logarithmicDepthBuffer:true
});
// 设置渲染尺寸大小
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.shadowMap.enabled = true;
renderer.toneMapping = THREE.ACESFilmicToneMapping;
renderer.toneMappingExposure = 1.5

export default renderer